A downloadable game for Windows

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Theme: Genre without Mechanic
My answer to that: A platforming game without platforms
Only enemies, upgrades, projectiles, etc. that push the player up or allow a jump

This game was made by just me within 48 hours for the GMTK Jam 2018.

NEW V0.3 version!
Secret level at the end ❤️
Bugfixes and improved gameplay

V0.2 version
Music!
Sounds!
Particles!
Many new options with controls!
More and improved levels and features!

Details
A platformer without platforms. Damage launches you! Use the jump and health items! Fast (difficult) skill based gameplay.

Grunt enemy = Damage upon touch, kills enemy, upwards and sideways knockback
Saw blades= Damage, upwards knockback
Void = Instant death
Health item = +1 Health
Jump item = +1 Jump anywhere

Controls
A and D or Left Arrow and Right Arrow to move left and right
Spacebar to jump
ESC to pause the game (conserves momentum)
Any key to resume
Enter to restart at last checkpoint
Backspace to restart complete game

Features to still be implemented (?)
Shooting with knockback
Explosions with knockback
Wind = No damage, pushes in direction
Bullet = Damaging projectile shot by enemy, jump
Vine = No damage, allows climbing up
Water = No damage, allows slow fall
Lava = Damage, no knockback, can be passed through

Other
I used music and colored square images I had already previously made.

Tools
GDevelop Engine
https://gdevelop-app.com/

Paint.net
https://www.getpaint.net/

Bfxr
https://www.bfxr.net/

LMMS
https://lmms.io/

StatusOn hold
PlatformsWindows
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorRoelHamersma
GenrePlatformer
Tags2D, Experimental, Game Maker's Toolkit Jam, Pixel Art, Singleplayer

Download

Download NowName your own price

Click download now to get access to the following files:

AERIUM v0.3 Setup.exe 8.6 MB

Comments

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Great game, I wasn't very good at it but I had fun, here's a video: 

(+1)

Thanks so much for playing! I really loved seeing someone play my game and see how you deal with the mechanics but be able to progress. You're totally right by saying that people won't see the whole game and all mechanics because of the difficulty, and you also totally saw that I made it difficult to give it longevity. I'm glad you enjoyed it and thank you for the video!